When you click on links to various merchants on this site and make a purchase, this can result in this site earning a commission. Affiliate programs and affiliations include, but are not limited to, the eBay Partner Network.
[Reach of the Roach God] is a system-neutral tabletop role-playing game campaign and setting book created by the team behind [A Thousand Thousand Islands]. Campaign OverviewSetting:
Deep underground caves, karst formations, and entombed jungles inspired by Southeast Asia.
Premise:
Players contend with Odoyoq, a rising demigod of vermin and chitin, and the creepy cults infiltrating underground societies.
System:
Rules-agnostic and system-neutral, though it leans toward Old-School Essentials (OSR) playstyles.
Adventures & Locations:
Includes distinct chapters and adventure sites like the Quiet Lake, Spider Mountain Temple, and the City of Peace.
Mechanics:
Employs unique faction clocks, timers, and narrative stat blocks where an NPC's traits are detailed by power, health, abilities, attack, and defense
. Art & Writing: Written by Zedeck Siew with stark, evocative black-and-white illustrations and map designs by Munkao.